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demeiz
Posts: 43
Joined: 2007-01-28
I have an idea

First of all, sorry if this is in the wrong place, Couldnt see a fitting place for it.

Anyway, The game has a Medieval theme, and one of the most important parts of medieval life was religeon, I think the game should incorparate that into its structure.

Im not too sure how it would work, maybe something like..each class/race combination would have a certain god, of course you may also have alignment built into this.

EG: Holy - Good - Neutral - Evil - Satanic

Each alignment having its own god.

Pros and cons could be arranged like say; A human would be the most average of the races, For being a fighter you would gain bonus strength and what not but maybe lose out on magic power, and intelligence.
And for being evil/satanic similar bonuses would occur, maybe becoming stronger but slower and less magic.

I have actualy been thinking about this alot, and if you want i can go into much more detail :)

--

All Hell Can't Stop Me Now

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If you would like further assistance with Medieval Duel, Please contact me:

Demeiz@tiscali.co.uk

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administrator
Posts: 141
Joined: 2007-01-28
Alignment Is in our plan...

We have had the plan of a real basic alignment concept, with good, evil and neutral. I am not sure if it will be incorporated in our first version of our game or to be implemented later on.



zorron1235
Posts: 2
Joined: 2007-07-13
sounds good

this dows sound good ive only played this for wut 5 mins but this game is pretty enjoyable i think that idea is a good one